Game Portal Iteration in VR for BankerWessel & Tekniska Museet

Here’s a few of the iterations of interior/space designs I made, in collaboration with BankerWessel, for Game Portal (part of Play Beyond Play), an exhibition about computer game history and gaming culture, at the National Museum of Science and Technology in Stockholm. But here I added a terrain and a few more elements to it,[…]

Teaching & Exhibiting XR in Shanghai & Beijing, 2017

Virtual Reality by my students at 1-week intensive courses. Mixed Reality/HoloLens exhibition by me (M50, DA+, Shanghai, China). Tools taught: Maya, Cinema 4D Unity, C#, PlayMaker Skanect, Structure Sensor Organizer: OF Course. Soundtrack: Made with Elektron Analog Four and Ableton Live. Many thanks to MTG Studios and MTG Technology!

VR Sci Fest at Färgfabriken, 2017

Video: Martin Söderblom Music: Joel Dittrich Many thanks to everyone who showed up, tried out VR /AR /MR /360 art and films, participated, discussed, listened, and all who supported us in various ways and made it all possible; Elena Malakhatka, Björn Norberg, Emilia Rosenqvist, Hannes Lidbeck, Marcus Karåker, Leo Låby, Mattias Viklund, Julius Häger, everyone[…]