Testing version 2.5 of Mixed Reality ToolKit deployed as .apk on an Oculus Quest (runs Android). This is the first release officially supporting standalone Virtual Reality headsets, besides Mixed Reality headset Microsoft HoloLens.
Made with Blender, Unity, Mixed Reality ToolKit, (modified) shaders by Roland Smeenk, Philips Hue (IoT), and HoloLens.
Made with Maya, Unity, Mixed Reality ToolKit 2, Philips Hue, and HoloLens.
Made with Unity, Mixed Reality ToolKit, and HoloLens.
Made with Unity, C#, Mixed Reality ToolKit, Microsoft Academy assets, and (modified) shaders by Roland Smeenk.
Virtual Reality by my students at 1-week long intensive courses (Shanghai, Beijing). Mixed Reality/HoloLens exhibition by me (DA+, M50, Shanghai, China).
HoloLens and VR exhibition at Färgfabriken in collaboration with VR Sci Fest (KTH), Beckmans School, and NTI College.
Teaching and exhibiting XR at Kosen Institute – Technical College, in Kagoshima, Japan. Student work.
Giving an introduction to VR/AR/MR with HoloLens and Vive, for Konstfack University – Teacher Education, Stockholm, Sweden, 2017.
I organized a mobile XR lab, passing through multiple universities and a hackathon, during one year.