Made with Maya, Unity, Mixed Reality ToolKit 2, Philips Hue, and HoloLens.
Iterations of interior/space designs I made, in collaboration with BankerWessel, for Game Portal (part of Play Beyond Play), an exhibition about computer/video game history and gaming culture, at the National Museum of Science and Technology in Stockholm. In this public version I added some terrain and a few more elements to it.
Virtual Reality by my students at 1-week long intensive courses (Shanghai, Beijing). Mixed Reality/HoloLens exhibition by me (DA+, M50, Shanghai, China).