The Swedish Institute in Paris invited me to do a projection mapping during spring 2019. Time and budget was tight, especially for a one-man project, but I went through.
An interactive installation for viewing videos, controlled with a Kinect v2. The user can stop the auto-rotation and ‘scratch’ backwards/forward, as well as zoom in/out. Also, the hexagon follows the user’s head to compensate for perspective. Made with C#, Unity, Cinema 4D, and After Effects.
Teaching 3D Animation & Projection Mapping at Berghs – Communication Design, Stockholm, 2017 Work by my students. Tools: Cinema 4D, Octane, After Effects, Resolume Arena, etc.
Cinema 4D & Redshift
Render made in Cinema 4D and Redshift, 2017.
Virtual Reality by my students at 1-week intensive courses (Shanghai, Beijing). Mixed Reality/HoloLens exhibition by me (DA+, M50, Shanghai, China). Tools taught: Maya, Cinema 4D, Unity, C#, PlayMaker, Skanect, Structure (3D scanner).
I was teaching Unity, C# and Cinema 4D for Microsoft HoloLens and HTC Vive, at HDPK University in Berlin, Germany, 2016-2017.
Teaching VR at Berghs – Dep. of Communication Design, Stockholm, 2017 Preview of ‘Ramen Fortune Cat’ (Student work).
Teaching 3D Animation & Projection Mapping at Konstfack – Dep. of Fine Arts, Stockholm, 2017 Work by my students. Tools: Cinema 4D, Resolume Arena, analog video hardware, etc.