
Developing software in Unreal Engine with C++ and Blueprints, while full-time independent consulting for Sony Group Corporation, as Lead Software Developer & Technical Artist, in R&D related projects (2021 – ongoing). More information TBA.
Developing software in Unreal Engine with C++ and Blueprints, while full-time independent consulting for Sony Group Corporation, as Lead Software Developer & Technical Artist, in R&D related projects (2021 – ongoing). More information TBA.