Museum of Science & Technology, BankerWessel | Exhibition Plans in VR, 2018

Iterations of interior / space designs made in collaboration with BankerWessel, for Game Portal (Play Beyond Play), an exhibition about computer / video game history and gaming culture, at the National Museum of Science and Technology in Stockholm. In this public version I added some terrain and a few more elements to it.

Originally I built the Virtual Reality versions for the purpose of easing collaborative understanding and making more consensual decisions.

Made with Unity / C#, Maya, Cinema 4D and HTC Vive.

The full exhibition was a collaboration with:

* Ida Wessel, Jonas Banker and Sara Edström at BankerWessel – Concept, design, animation
* Sebastian Flavet – Sound
* Transpond – Hardware
* Presentationsdesign – Video capture

Planning an exhibition better, by using VR, for the National Museum of Science & Technology, with BankerWessel.
Unity / C# and Cinema 4D, with HTC Vive VR headset.
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