Here’s a few of the iterations of interior/space designs I made, in collaboration with BankerWessel, for Game Portal (part of Play Beyond Play), an exhibition about computer game history and gaming culture, at the National Museum of Science and Technology in Stockholm. But here I added a terrain and a few more elements to it,[…]
Preview of ‘Ramen Fortune Cat’ (Students’ work)
Virtual Reality by my students at 1-week intensive courses. Mixed Reality/HoloLens exhibition by me (M50, DA+, Shanghai, China). Tools taught: Maya, Cinema 4D Unity, C#, PlayMaker Skanect, Structure Sensor Organizer: OF Course. Soundtrack: Made with Elektron Analog Four and Ableton Live. Many thanks to MTG Studios and MTG Technology!
Teaching and exhibiting XR at Kosen Technical College in Kagoshima, Japan. (Students’ work)
Teaching level design and post-processing at Berghs using Unity (preparations).