Here’s a few of the iterations of interior/space designs I made, in collaboration with BankerWessel, for Game Portal (part of Play Beyond Play), an exhibition about computer/video game history and gaming culture, at the National Museum of Science and Technology in Stockholm. In this public version I added some terrain and a few more elements[…]
Virtual Reality by my students at 1-week intensive courses. Mixed Reality/HoloLens exhibition by me (M50, DA+, Shanghai, China). Tools taught: Maya, Cinema 4D Unity, C#, PlayMaker Skanect, Structure Sensor Organizer: OF Course. Soundtrack: Made with Elektron Analog Four and Ableton Live. Many thanks to MTG Studios and MTG Technology!
Teaching and exhibiting XR at Kosen Technical College in Kagoshima, Japan. (Students’ work)
Preview of ‘Ramen Fortune Cat’ (Student work).
Teaching level design and post-processing at Berghs using Unity (preparations).