A mobile XR lab, which passed through multiple universities and a hackathon. Was teaching XR software development in Unity / C#, Unreal / Bp, with UltraLeap, vive, and HoloLens.
Teaching VR and 360-video in Unity, Adobe Premiere and Mettle, at Beckmans School of Design – Visual Communication Programme.
Interactive projection for Kommunal Union. Made with TouchDesigner, Python, Kinect, After Effects, Resolume.
“Although both dark matter and ordinary matter are matter, they do not behave in the same way. Dark matter does not interact directly with radiation, but it does affect the cosmic microwave background by its gravitational potential and by its effects on the density and velocity of ordinary matter.” – LK
H-A-C-K.se was a site I made for our exhibition at Färgfabriken art gallery in 2011, a collaboration with Håkan Lidbo and Andreas Tilliander (aka. TM404).
Interactive real-time analog audio-visual sculpture. Collaboration with Håkan Lidbo and Andreas Tilliander.
Håkan Lidbo asked me to help him out with a new website. He wanted to collect all his releases and projects in one place on the web – that number is about 250 (in 2009). We chose WordPress, with a pretty clean cut skin from Graph Paper Press. I stripped down the skin even further with custom CSS, hiding all UI related to blogging.
As a teenager, I coded my first few web sites while attending courses on web development, during the last few years of the 90’s.