Inquiries
joel.dittrich@protonmail.com

Developing experimental software in Unreal Engine and C++ as well as Unity 3D and C#, for Sony Group Corporation, as Lead Software Developer & Technical Artist, on XR / metaverse R&D projects.

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Part of team developing software in Unreal Engine and C++, for Sony Nordic and Manchester City.

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Made with video projector, portable power station, and media server.

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Part of team developing Android and iOS apps in Unreal Engine and C++, for Sony Nordic and Manchester City.

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No War - Njet Vojne

Made with video projector, portable power station, and media server.

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Works by my students at the Graphic Design & Illustration programme, from an advanced course on web development and design: HTML, CSS, Bootstrap, p5.js, JavaScript.

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Website made in JavaScript and HTML/CSS

A fictive company named Winston & Julia, providing secure services such as VPN, TOR and encrypted storage, in a non-14 Eyes jurisdiction.

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Fastlane Design

Portfolio site for Fastlane Design - Josef Lane.

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Teaching programming in p5.js, a JavaScript interpretation of the ideas behind Processing, but for web browsers and online publication.

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React Web Development

MERN - MongoDB, Express, React, Node.

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Implementing a new design made by MW Reklam, updating all content, adding web shop, hardening security.

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Made with Unity / C#, Mixed Reality ToolKit, and Microsoft HoloLens.

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Made with Unity / C#, Mixed Reality ToolKit, (modified) MSA assets, (modified) shaders originally by Roland Smeenk, and Microsoft HoloLens.

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Iterations of interior / space designs made in collaboration with BankerWessel, for Game Portal (Play Beyond Play), an exhibition about computer / video game history and gaming culture, at the National Museum of Science and Technology, in Stockholm.

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An interactive hologram for viewing videos, controlled with Kinect. The user can stop the auto-rotation and 'scratch' backwards/forward, as well as zoom in/out. Also, the hexagon follows the user's head to compensate for perspective.

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Virtual Reality by my students at one week long intensive courses (Shanghai, Beijing). Mixed Reality (HoloLens) exhibition by me, at DA+ Gallery, M50, Shanghai, China.

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Mixed and Virtual Reality exhibition at Färgfabriken, in collaboration with VR_Sci+Art Fest, KTH University, Beckmans School of Design, and NTI College of Technology.

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Giving lectures, workshops, and curating an XR exhibition, at National Institute of Technology KOSEN. Works by my students.

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Teaching VR and 360-video in Unity, Adobe Premiere and Mettle, at Beckmans School of Design - Visual Communication Programme.

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Interactive projection for Kommunal Union. Made with TouchDesigner, Python, Kinect, After Effects, Resolume.

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Watchout servers x 2, projectors x 8 (total 10380 x 800 px), Resolume Arena, After Effects, MacBook Pro, TripleHead2Go. Music by Subb-An and Solomun.

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h-a-c-k.se

A site I made for our exhibition at Färgfabriken art gallery in 2011, a collaboration with Håkan Lidbo and Andreas Tilliander.

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Håkan Lidbo asked me to help him out with a new website. He wanted to collect all his releases and projects in one place on the web – that number is about 250 (in 2009). We chose WordPress, with a pretty clean cut skin from Graph Paper Press. I stripped down the skin even further with custom CSS, hiding all UI related to blogging.

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