Desktop PC

How to choose parts for a high performance desktop PC

In this, my very first blog post, I’ll walk You through how to choose parts, or rather exactly what parts I recommend, when building a high performance desktop PC, for (GPU-based) 3D-rendering, machine learning, virtual reality, video installations/projection mapping, video editing, (certain) software development, and similar (heck, even password cracking).

Exhibition Planning in VR for the Museum of Science & Technology, w/ BankerWessel

Iterations of interior/space designs I made, in collaboration with BankerWessel, for Game Portal (part of Play Beyond Play), an exhibition about computer/video game history and gaming culture, at the National Museum of Science and Technology in Stockholm. In this public version I added some terrain and a few more elements to it.

Interactive Installation for MTG, Stockholm

An interactive installation for viewing videos, controlled with a Kinect v2. The user can stop the auto-rotation and ‘scratch’ backwards/forward, as well as zoom in/out. Also, the hexagon follows the user’s head to compensate for perspective. Made with C#, Unity, Cinema 4D, and After Effects.

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