The Swedish Institute in Paris invited me to do a projection mapping during spring 2019. Time and budget was tight, especially for a one-man project, but I went through.
How to pick components for a high performance desktop PC In this, my very first blog post, I’ll walk You through how to pick components, or rather exactly what components I recommend, when building a high performance desktop PC for (GPU-based) 3D-rendering, machine learning, virtual reality, video installations/projection mapping, video editing, (certain) software development, and[…]
I had the Technical Director role for; Game Portal (part of Play Beyond Play), an exhibition about computer game history and gaming culture, at the National Museum of Science and Technology in Stockholm.
Here’s a few of the iterations of interior/space designs I made, in collaboration with BankerWessel, for Game Portal (part of Play Beyond Play), an exhibition about computer/video game history and gaming culture, at the National Museum of Science and Technology in Stockholm. In this public version I added some terrain and a few more elements to it.
HoloLens AR/MR w/ Tattoo Art by Oskar Stjärne, Stockholm, 2018 Made with Unity and C#, using the AR/MR headset Microsoft HoloLens. Tattoo art by Oskar Stjärne aka. Start With a Pen.
Interactive Installation for MTG, Stockholm, 2018 An interactive installation for viewing videos, controlled with a Kinect v2. The user can stop the auto-rotation and ‘scratch’ backwards/forward, as well as zoom in/out. Also, the hexagon follows the user’s head to compensate for perspective. Made with C#, Unity, Cinema 4D, and After Effects.