Virtual/Augmented Reality and 360 Photo/Video

VRVirtual/Augmented Reality and 360 Photo/Video (VR/AR/360)

I´m working with room-scale VR using mainly the HTC Vive headset, trackers and controllers, a Steam Controller, and Samsung Gear VR. I´m deploying Cinema 4D Studio, Octane Render, Skanect, Kinect, Ricoh Theta, Premiere Pro, After Effects, Unity (C#) and Unreal Engine (Blueprints), on a DIY external GPU (overclocked GTX 1070). I´m teaching this at a number of schools, such as Hyper Island, Berghs School of Communication, Beckmans College of Design, Audiovisuell Produktion/Högskolan Dalarna University, and SRH Hochschule der populären Künste (hdpk). I´m accepting assignments both as teacher and designer/programmer.

 

Scanect