JOEL DITTRICH

XR Software Developer

  • AR / MR
  • VR
  • Projection
  • About

Category: Augmented & Mixed Reality

Unreal / C++ / Bp, Unity / C#.

Sony | Software Development on R&D projects, 2021 – 202X

Posted on May 21, 2022June 27, 2022 by admin

Developing software in Unreal Engine with C++ and Blueprints, while full-time independent consulting for Sony Group Corporation, as Lead Software Developer & Technical Artist, in R&D related projects (2021 – ongoing).

Posted in Augmented & Mixed Reality, Virtual Reality Tagged Blueprints, C++, Immersive, Mixed Reality, Sony, Technical Artist, Unreal Engine, Virtual Reality

Unity / C#, HoloLens, Philips Hue, Mixed Reality, 2020

Posted on August 10, 2020June 14, 2022 by admin

Made with Unity / C#, Mixed Reality ToolKit, (modified) shaders by Roland Smeenk, Philips Hue (IoT), Blender and HoloLens.

Posted in Augmented & Mixed Reality Tagged Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Philips Hue, Shader, Unity

Unity / C#, HoloLens, Mixed Reality, 2020

Posted on June 5, 2020June 14, 2022 by admin

Made with Unity / C#, Mixed Reality ToolKit, and HoloLens.

Posted in Augmented & Mixed Reality Tagged Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Unity

Unity / C#, HoloLens, Shaders, Mixed Reality, Tattoo Art by Oskar Stjärne, 2018

Posted on October 21, 2018June 14, 2022 by admin

Made with Unity / C#, Mixed Reality ToolKit, (modified) MSA assets, (modified) shaders by Roland Smeenk, and HoloLens.

Posted in Augmented & Mixed Reality Tagged Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Shader, Unity

MTG | Interactive Installation w/ Kinect, Stockholm, 2018

Posted on January 31, 2018June 15, 2022 by admin

An interactive installation for viewing videos, controlled with a Kinect. The user can stop the auto-rotation and ‘scratch’ backwards/forward, as well as zoom in/out. Also, the hexagon follows the user’s head to compensate for perspective.

Posted in Augmented & Mixed Reality Tagged After Effects, Augmented Reality, C#, Cinema 4D, Kinect, Unity

Of Course 当然是创意编码 | Teaching & Exhibiting XR, Shanghai & Beijing, China, 2017

Posted on September 7, 2017June 15, 2022 by admin

Virtual Reality by my students at one week long intensive courses (Shanghai, Beijing). Mixed Reality (HoloLens) exhibition by me, at DA+ Gallery, M50, Shanghai, China.

Posted in Augmented & Mixed Reality, Virtual Reality Tagged 3D Scanning, Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Unity, Virtual Reality

KTH University, Färgfabriken | Exhibiting XR at VR_Sci+Art Fest, 2017

Posted on July 5, 2017June 14, 2022 by admin

HoloLens and VR exhibition at Färgfabriken in collaboration with VR Sci Fest (KTH), Beckmans School, and NTI College.

Posted in Augmented & Mixed Reality Tagged Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Unity, Unreal Engine, Virtual Reality

Kosen Institute of Technology コーセン工科大学 | Teaching & Exhibiting XR, Japan 2017

Posted on July 1, 2017June 15, 2022 by admin

Giving lectures, workshops and organizing an XR-exhibition, at 高等専門学校こうせん KOSEN – National Institute of Technology. Student work.

Posted in Augmented & Mixed Reality, Virtual Reality Tagged 3D Scanning, Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Unity, Unreal Engine, Virtual Reality

Konstfack University | Teaching XR, Stockholm, 2017

Posted on June 1, 2017June 15, 2022 by admin

Giving an introduction to VR/AR/MR with HoloLens and Vive, for Konstfack University – Teacher Education, Stockholm, Sweden, 2017.

Posted in Augmented & Mixed Reality, Virtual Reality Tagged Augmented Reality, HoloLens, Immersive, Mixed Reality, Virtual Reality

Educational Initiative XR, MTG | Japan, China, Germany, Sweden, 2017 – 2018

Posted on March 1, 2017June 27, 2022 by admin

I organized a mobile XR lab, passing through multiple universities and a hackathon, during one full year. It was called The Educational XR Initiative.

Posted in Augmented & Mixed Reality Tagged Augmented Reality, C#, HoloLens, Immersive, Mixed Reality, Virtual Reality

Posts navigation


Stockholm | Berlin | London

Email | Secure Email (Proton)

+46 (0) 739 553 053 (Signal)


1998 – 2022 © Joel Dittrich AB