July 25, 2017

About

Teaching Unity C# and HoloLens in JapanTeaching Unity / C# for HoloLens, at 高等専門学校こうせん Kosen Institute of Technology, Kagoshima, Japan, 2017.

Joel Dittrich AB – Immersive Experiences & Modern Web

  • +46 (0) 739 553 053
  • joel@joeldittrich.se

XR / Web Developer, main tools Unity / C# and React / WordPress. Based in Stockholm, Sweden and Berlin, Germany. Available globally – remote and on location! *At Sony Corporation full-time until March 2022!

Works in Virtual / Augmented / Mixed Reality, projected AR, lights (IoT), web development, web security, AI / ML (Kinect).

Driven by curiosity, passion and innate grit, with a knack for challenges and R&D. Had shows and teacher work in Japan, China, Taiwan, USA, Canada, Italy, France, Germany and Sweden. Was employed part-time as Associate Professor (Senior Lecturer), but chose to go full-time into consulting!

  • 23+ years in web development
  • 17+ years in projected AR / projection mapping
  • 5+ years in XR development
  • 15+ years running my own business

Project Highlights

  • XR – Lead Developer & Technical Artist on project in Mixed Reality and Projected AR, integrating HoloLens, IoT-lights (Philips Hue), sound and multiple video projectors, to tell a story in an immersive and engaging way, for an international enterprise client in technology (TBA) in Stockholm, as full-time contractor, using Unity / C#
  • Web & Security – UX / UI facelift, CSS, web shop, security hardening WordPress-site Alleato.se, as freelance (Design by MW Reklam)
  • Projected AR – Technical Lead / Solution Architect on project in 3D Animation and Projected AR, on outdoor facade and indoor gallery space, for the Swedish Institute in Paris, as full-time contractor, using Cinema / Redshift, Disguise d2, Resolume, multiple projectors

Technology Stacks

  • XRUnity / C#, Unreal / C++, Spark, lights (IoT), Azure, [ HoloLens, Quest, Android, iOS ]
  • WebReact / WordPress (REST, MERN), JavaScript, HTML / CSS, p5, WebXR
  • Security – Cloud, web app, pen-testing, endpoint protection
  • Projected AR – Cinema / Redshift, Quixel, Resolume, shaders, Kinect / AI / ML (vision, mo-cap)

Clients Selection

Microsoft, Sony, Spotify, Nike, Nikon, Jaguar, Carlsberg, Elektra (Montreal, CA), University of California (San Jose, US), 國立臺北藝術大學 National University of The Arts (Taipei, TW), KTH University, Konstfack University, Berghs, Beckmans, Hyper Island, Universität der Künste (Berlin), Fotografiska, Färgfabriken, Svenska Institutet (Paris, FR), National Museum of Science & Technology, Sveriges Television, Sveriges Radio, Kommunal Union, Modern Times Group, 当然是创意编码 Of Course (Shanghai & Beijing, CN), Café Orwell (New York City, US), Beautiful Noise (San Francisco, US), Vision’r (Paris, FR), LPM (Rome, IT), 臺北數位藝術中心 Digital Art Center (Taipei, TW), 高等専門学校こうせん National Institute of Technology (Kagoshima, JP)

XR Development – Augmented / Virtual / Mixed Reality

  • 2021 – 2022 SE : Sony Corporation – Software Developer (Unity / C#, iOS) In progress, full-time until March 2022
  • 2020 – 2022 CA : Client – Lead Developer & Solution Architect (Unity / C#, HoloLens, projection, lights), Toronto, Canada Delayed by pandemic
  • 2019 – 2021 SE : Frever / Friend Factory – Advisor (XR, UX), Stockholm
  • 2019 SE : Client – Lead Developer & Solution Architect; Exhibition (Unity / C#, HoloLens, projected AR, lights), Stockholm
  • 2018 SE : National Museum of Science & Technology / BankerWessel – Exhibition plan in VR (Unity / C#, Vive, projected AR), Stockholm
  • 2018 DE : International Film School › IFS – Teaching XR development (Unity / C#, HoloLens, Vive), Cologne, Germany
  • 2018 SE : KTH University › Royal Institute of Technology / VR_Sci+Art Fest – Dev support at XR hackathon (Unity / C#), Stockholm
  • 2017 CN : 達加 米五十 DA+ M50 – Exhibition; Futurism (Unity / C#, HoloLens), Shanghai, China
  • 2017 CN : 当然是创意编码 Of Course – Teaching XR development, exhibition (Unity / C#, HoloLens, Vive), Shanghai & Beijing, China
  • 2017 JP : 高等専門学校こうせん Kosen › Institute of Technology – Teaching XR development (Unity / C#, HoloLens), Kagoshima, Japan
  • 2017 DE : Universität der Künste › UdK – Demo; Intro to MR (HoloLens), Berlin, Germany
  • 2017 DE : SRH University › Hochschule der populären Künste – Teaching VR development (Unity / C#, HoloLens, Vive), Berlin, Germany
  • 2017 SE : Konstfack University › Dep. of Teacher Education – Lecture & demo; Intro to XR (HoloLens, Vive), Stockholm
  • 2017 SE : Forsbergs School › Graphic Design & Advertising – Demo; Intro to VR (Vive), Stockholm
  • 2017 – 2018 SE : Modern Times Group › MTG – Advisor (XR, UX, R&D, Unity / C#, HoloLens, Vive), Stockholm
  • 2016 – 2018 SE : Berghs › School of Communication – Teaching VR development (Unity / C#, Unreal / Blueprints, Cinema, Vive), Stockholm
  • 2016 – 2017 SE : Beckmans › School of Design – Teaching VR development & 360-video (Unity / C#, After Effects / Mettle, Vive), Stockholm
  • 2016 – 2017 SE : Färgfabriken / VR_Sci+Art Fest – Exhibition; Morph (Unity / C#, HoloLens), Stockholm
  • 2016 SE : Hyper Island › Digital Creative School – Lecture & demo; Intro to VR (Rift), Stockholm

Web Development & Security

  • 2020 – 2021 : Box Play Alleato – Company site (WordPress, CSS, web shop, security)
  • 2020 – 2021 : Fastlane Design / Josef Lane – Portfolio site (WordPress, CSS, security)
  • 2020 SE : Konstfack › University of Arts, Crafts and Design, Stockholm – Teaching (JavaScript, p5, HTML / CSS)
  • 2019 – 2021 : Start With a Pen / Oskar Stjärne › Tattoo Artist – Portfolio site (WordPress, CSS, security)
  • 2014 – 2015 : Sony Music / GNUČČI – Artist site (WordPress, CSS)
  • 2013 SE : Forsbergs › School for Graphic Design & Advertising, Stockholm – Teaching (WordPress, MAMP)
  • 2011 – 2012 : Färgfabriken › H-A-C-K – Exhibition companion site (WordPress, CSS)
  • 2010 – 2011 : Xooioox (Mobile game) – Company site (WordPress, CSS)
  • 2009 – 2011 : Håkan Lidbo – Artist site (WordPress, CSS)
  • 2009 – 2010 : The Guerilla Market – Fashion store (WordPress, WooCommerce, CSS)
  • 2007 – 2008 : Travel For You – Company site (HTML / CSS)
  • 2005 – 2007 : Q-lan – Community center (HTML / CSS)
  • 2003 – 2005 : JB – Artist site (HTML / CSS)
  • 2000 – 2003 : IAGP – Artist collective site (HTML / CSS)
  • 1998 – 2005 : Various / Independent (HTML / CSS, Flash, Dreamweaver)

Technical Direction / Solution Architecture

  • 2020 – 2021 SE : Grow – Advisor (Projected AR, holograms, etc.); Stockholm
  • 2020 SE : Konstfack University › Dep. of Graphic Design – Advisor (XR-headsets, projectors); Stockholm
  • 2019 SE : Spotify – Advisor (High performance PC builds, networking, backup system); Stockholm
  • 2019 FR : Swedish Institute – Advisor (High performance PC builds, projectors, VR-headsets); Paris, France
  • 2018 SE : National Museum of Science & Technology – Projected AR solution; Stockholm
  • 2018 SE : BankerWessel – Advisor (High performance Macs, networking, backup system); Stockholm
  • 2017 – 2021 SE : Berghs › School of Communication – High performance PC builds, backup server, remote access); Stockholm
  • 2017 SE : Konstfack University › Dep of. Fine Arts – Advisor (High performance PC builds); Stockholm
  • 2015 SE : Carlsberg / Grandins Flying Circus – Projected AR solution; Stockholm
  • 2012 SE : Nike / Nine Yards – Projected AR solution; Stockholm

Projected AR / Video Projection Exhibitions

  • 2019 SE : Spotify – Lead Developer & Technical Artist (Unity / C#); Stockholm
  • 2019 FR : Swedish Institute – Indoor object projection mapping; Paris, France
  • 2019 FR : Swedish Institute – Outdoor facade projection mapping; Paris, France
  • 2018 SE : Modern Times Group › MTG – Interactive hologram (Unity / C#, Kinect); Stockholm
  • 2016 SE : Kommunal Union – Interactive projection wall (TouchDesigner, Kinect); Stockholm
  • 2014 SE : SVT › Swedish Public Service TV – Video projections; Stockholm
  • 2011 SE : Färgfabriken – H-A-C-K › Interactive analogue A/V installation; Stockholm
  • 2010 US : Café Orwell – Dislocation; New York City, USA
  • 2010 SE : Swop Art Gallery – White Cube, Black Box; Stockholm
  • 2007 SE : Avant-Garde Studio 17; Stockholm

Projected AR / Video Projection – Live & Interactive

  • 2014 DE : Kassel Dok Fest (‘WN/BN’ – A/V), Kassel, Germany
  • 2014 SE : SC Snösätra – UG (‘WN/BN’ – A/V), Stockholm
  • 2014 TW : 臺北數位藝術中心 Digital Art Center – DAC (‘WN/BN’ – A/V), Taipei, Taiwan
  • 2014 TW : 油烟机 深思有限公司 Smoke Machine – Deep Thinking / The Corner (‘WN/BN’ – A/V), Taipei, Taiwan
  • 2013 IT : Live Performers Meeting – LPM (‘WN/BN’ – A/V), Rome, Italy
  • 2013 SE : Södra Teatern / Bang Bang Bar (‘WN/BN’ – A/V), Stockholm
  • 2013 CA : Elektra – International Digital Art Festival (‘WN/BN’ – A/V), Montreal, Canada
  • 2013 US : Beautiful Noise Series (‘WN/BN’ – A/V), San Francisco, USA
  • 2013 SE : Spotify ‘Faithless’ (VJ), Stockholm
  • 2012 SE : Fotografiska Museum of Photography ‘F 1-6’ – (VJ), Stockholm
  • 2011 FR : Vision´r Fest ‘WN/BN’ (A/V), Paris, France
  • 2011 SE : Fotografiska Museum of Photography / Tidningsutgivarna (VJ), Stockholm
  • 2010 SE : EMS Electroacoustic Music in Sweden / Rikskonserter (VJ), Stockholm
  • 2010 US : Share / Issue Project Room ‘Dislocation’ (A/V), New York City, USA
  • 2010 US : O-Space / One Arm Red ‘Dislocation’ (VJ), New York City, USA
  • 2010 SE : Norbergfestival (VJ), Norberg, Sweden
  • 2010 SE : Volt / Uppsala Konsert & Kongress (‘AMT’ – A/V); Uppsala, Sweden
  • 2010 SE : Museum of World Culture / Video Riot (VJ ); Gothenburg, Sweden
  • 2009 SE : New Media Meeting (VJ), Norrköping, Sweden
  • 2009 SE : Sveriges Radio – Arts Birthday / Ström i P2, Södra Teatern (VJ), Stockholm
  • 2008 SE : Konstfack Underground (‘Vita Havets Botten’ – A/V), Stockholm
  • 2008 SE : Drumcode – UG ‘Hyper Hyper’ – (VJ), Stockholm
  • 2008 DE : Svaj – Crew Showcase ‘Sthlm – Brln’ (VJ), Berlin, Germany
  • 2008 SE : Konstfack Spring Fest (‘Triple Head’ – VJ), Stockholm
  • 2008 SE : Sveriges Radio / Berwaldhallen (‘Dark Light’ – VJ), Stockholm
  • 2008 SE : Berns 2.35:1 (VJ), Stockholm
  • 2007 SE : Socially Hazardous – UG (VJ), Stockholm
  • 2006 SE : Svaj Klubb (curator, resident VJ), Stockholm
  • 2004 SE : Svaj Café (curator, VJ), Stockholm

Teaching Employments

  • 2020 – 2021 SE : Konstfack University of Arts, Crafts and Design, Adjunct Instructor / Lecturer, Stockholm, Sweden (part-time)
  • 2013 – 2018 SE : Dalarna University – Audiovisual Production, Associate Professor / Senior Lecturer, Falun, Sweden (part-time)

Teaching Consulting

  • 2017 – 2018 DE : International Film School IFS › Digital Narratives Master (Unity / C#), Cologne / Köln, Germany
  • 2017 SE : Konstfack University › Fine Arts, and Teacher Education, Stockholm
  • 2017 JP : 高等専門学校こうせん KOSEN – National Institute of Technology (Unity / C#), Kagoshima, Japan
  • 2017 CN : 当然是创意编码 Of Course – Creative Coding (Unity / C#), Shanghai & Beijing, China
  • 2016 – 2017 DE : SRH – Hochschule der populären Künste (Unity / C#), Berlin, Germany
  • 2014 – 2017 SE : KMH – Royal College of Music, Stockholm,
  • 2014 – 2016 SE : Hyper Island – Digital Creative School, Stockholm
  • 2013 – 2019 SE : Beckmans – School of Design (Unity / C#), Stockholm
  • 2013 – 2017 SE : KTH University – Royal Institute of Technology, Stockholm
  • 2011 – 2018 SE : Berghs – School of Communication (Unity / C#), Stockholm
  • 2010 – 2017 SE : Forsbergs – School for Graphic Design & Advertising (WordPress), Stockholm
  • 2010 – 2013 SE : Dalarna University – Audiovisual Production, Falun, Sweden (Employed 2013-2018)

Teaching One offs

  • 2018 DE : Hack & Tell (C-Base) – Intro to D.I.Y. eGPU, Berlin, Germany
  • 2017 SE : The Educational XR Initiative (MTG) – XR hackathon at Berghs (Unity / C#), Stockholm
  • 2014 TW : 國立臺北藝術大學 Taipei National University of the Arts: Intro to live A/V and projection mapping, Taiwan
  • 2013 US : University of California – Intro to live A/V and projection mapping, Santa Cruz, USA
  • 2013 DE : Scope Sessions (Panke Culture) – Intro to live A/V, Berlin, Germany
  • 2009 SE : New Media Meeting – Art theory as starting point, Norrköping, Sweden

Affiliations

  • 2017 – 2020 SE : Immersivt, former VR Sverige (advisor)
  • 2017 – 2019 SE : VR_Sci+Art Fest (hackathon developer/technical support (Unity / C#), curator, exhibitor)
  • 2009 – 2010 SE : Volt, Uppsala Konsert & Kongress (curator, advisor)
  • 2008 – 2021 SE : Swedish VJ Union (co-founder, curator, writer)
  • 2004 – 2008 SE : Svaj (curator, resident artist)

Education

  • 2011 SE : EMS The Electronic Music Studio – Sound Design & Studio Technology, Stockholm
  • 2010 US : School of Visual Arts, Dep. of Art History – The Fourth Dimension: Video, Space and The Broken Screen, New York City
  • 2010 US : Parsons New School For Design; Dep. of Fine Art – Abstracting The Figure, New York City
  • 2010 – 2011 SE : Södertörn University – Motion Graphics & Post-production, Stockholm
  • 2010 – 2011 SE : Konstfack University, Dep. of Fine Arts – Photography and Video Art History (I/II), Stockholm
  • 2009 – 2010 SE : Konstfack University, Dep. of Interdisciplinary Studies – Theories, Methods & Practices, Stockholm
  • 2009 SE : Konstfack University, Dep. of Graphic Design and Illustration – Advanced Digital Image Treatment, Stockholm
  • 2004 – 2009 SE : Konstfack University, Dep. of Teacher Education – Teacher in Art, Design & Visual Culture, Stockholm
  • 2003 – 2004 SE : Nyckelviksskolan – Foundational Arts & Crafts, Stockholm
  • 1999 – 2002 SE : Rudbecksskolan – Media Program: Graphic Design, Web Design (HTML, CSS), Audio, Video & Journalism, Stockholm
  • 1998 – 2021 : Autodidact/self taught; Daily indulgence in books and online training – Always up to date, relevant and cutting edge

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