July 25, 2017

About

Teaching Unity C# and HoloLens in JapanTeaching Unity / C# and HoloLens, コーセン工科大学 Kosen Institute of Technology, Kagoshima, Japan, 2017.

Joel Dittrich AB – XR Software Developer

  • +46 (0) 739 553 053
  • contact [at] joeldittrich [dot] se

XR Software Developer (Unreal / C++ / Bp, Unity / C#), based in Stockholm, Sweden, and Berlin, Germany. Available globally – remote and on location!

*Full-time at Sony Corp, July 2021 to March, extended to end of September 2022.

Developing Virtual / Augmented / Mixed Reality, AR projection, lights (IoT), web, security, Azure, sensors (Kinect).

Driven by curiosity, passion and innate grit, with a knack for challenges and R&D. Had shows, exhibitions and University Teacher work in Japan, China, Taiwan, USA, Canada, Italy, France, Germany and Sweden. Was employed part-time as Associate Professor (Senior Lecturer), but chose to go full-time into independent consulting!

  • 6+ Years in XR Software Development
  • 17+ Years in AR Projection
  • 23+ Years in Web Development
  • 15+ Years as Self-Employed
  • 11+ Years as (Senior) University Lecturer / Associate Professor (part-time)

Project Highlights

  • XR | SonyLead Software Developer & Technical Artist. Virtual / Augmented / Mixed Reality, integrating HoloLens, Azure Kinect and IoT-lights, VST-MR for Varjo XR-3, AR for iOS and Android, as full-time contractor, using Unreal / C++ / Bp, Unity / C# (SE / UK)
  • XR | SpotifyLead Software Developer & Technical Artist. Mixed Reality and AR projection, integrating HoloLens, IoT-lights, multiple video projectors, sound and physical props, as full-time contractor, using Unity / C# (SE)
  • AR Projection | Swedish InstituteSolution Architect & Technical Artist. 3D Animation and AR projection, for outdoor facade and indoor gallery space, as full-time contractor, using Cinema 4D, Redshift, Disguise d2, Resolume, multiple projectors (FR)

Technology Stacks

  • XRUnreal / C++ / Bp, Unity / C#, Philips Hue (IoT), Spark, Azure, HoloLens v2, Varjo XR-3, Quest, iOS, Android
  • AR Projection – Cinema 4D / Redshift, Quixel, Resolume, shaders, Kinect (Computer Vision, Mo-Cap)

Clients Selection

Microsoft, Sony Corp (SE / UK), Spotify, Nike, Nikon, Jaguar, Carlsberg, Elektra (Montreal), University of California (San Jose), 國立臺北藝術大學 National University of The Arts (Taipei), KTH University, Konstfack University, Berghs, Beckmans, Hyper Island, Universität der Künste (Berlin), Fotografiska, Färgfabriken, Svenska Institutet (Paris), Swedish National Museum of Science & Technology, Sveriges Television, Sveriges Radio, Kommunal Union, Modern Times Group, 当然是创意编码 Of Course (Shanghai / Beijing), Café Orwell (New York), Beautiful Noise (San Francisco), Vision’r (Paris), LPM (Rome), 臺北數位藝術中心 Digital Art Center (Taipei), コーセン工科大学 Kosen National Institute of Technology (Kagoshima, JP)

XR Development – Augmented / Virtual / Mixed Reality

  • 2021 – 2022 SE / JP / UK ソニーグループ株式会社 | Sony – Lead Software Developer & Technical Artist (Unreal / C++ / Bp, Unity / C#), SE / UK
  • 2020 – 202x CA Galit Ariel – Lead Developer & Solution Architect (HoloLens, AR projection), Toronto, Canada, Delayed by pandemic
  • 2019 – 2021 SE Frever / Friend Factory – Advisor (XR, UX), Stockholm
  • 2019 SE Spotify – Lead Software Developer & Technical Artist; Exhibition (Unity / C#, HoloLens, projected AR, lights), Stockholm
  • 2018 SE National Museum of Science & Technology / BankerWessel – Exhibition plan in VR (Unity / C#, Vive, AR projection), Stockholm
  • 2018 DE International Film School › IFS – Teaching XR development (Unity / C#, HoloLens, Vive), Cologne, Germany
  • 2018 SE KTH University › Royal Institute of Technology / VR_Sci+Art Fest – Dev support at XR hackathon (Unity / C#), Stockholm
  • 2017 CN 達加 米五十 | DA+ M50 – Exhibition; Futurism (Unity / C#, HoloLens), Shanghai, China
  • 2017 CN 当然是创意编码 | Of Course – Teaching XR development, exhibition (Unity / C#, HoloLens, Vive), Shanghai & Beijing, China
  • 2017 JP コーセン工科大学 | Kosen › Institute of Technology – Teaching XR dev (Unreal / Bp, Unity / C#, HoloLens), Kagoshima, Japan
  • 2017 DE Universität der Künste › UdK – Demo; Intro to MR (HoloLens), Berlin, Germany
  • 2017 DE SRH University › Hochschule der populären Künste – Teaching VR dev (Unreal / Bp, HoloLens, Vive), Berlin, Germany
  • 2017 SE Konstfack University › Dep. of Teacher Education – Lecture & demo; Intro to XR (HoloLens, Vive), Stockholm
  • 2017 SE Forsbergs School for Graphic Design & Advertising – Demo; Intro to VR (Vive), Stockholm
  • 2017 – 2018 SE Modern Times Group › MTG – Advisor (XR, UX, R&D, Unity / C#, HoloLens, Vive), Stockholm
  • 2016 – 2018 SE Berghs School of Communication – Teaching VR development (Unreal / Bp, Unity / C#, Cinema, Vive), Stockholm
  • 2016 – 2017 SE Beckmans School of Design – Teaching VR development & 360-video (Unity / C#, After Effects / Mettle, Vive), Stockholm
  • 2016 – 2017 SE Färgfabriken / VR_Sci+Art Fest – Exhibition; Morph (Unity / C#, HoloLens), Stockholm
  • 2016 SE Hyper Island › Digital Creative School – Lecture & demo; Intro to VR (Rift), Stockholm

Technical Direction / Solution Architecture

  • 2020 – 2021 SE Grow – Advisor (AR projection, holograms, etc.); Stockholm
  • 2020 SE Konstfack University › Dep. of Graphic Design – Advisor (XR-headsets, projectors); Stockholm
  • 2019 SE Spotify – Advisor (High performance PC builds, networking, backup system); Stockholm
  • 2019 FR Swedish Institute › SI – Advisor (High performance PC builds, projectors, VR-headsets); Paris, France
  • 2018 SE Swedish National Museum of Science & Technology – AR projection solution; Stockholm
  • 2018 SE BankerWessel – Advisor (High performance Macs, networking, backup system); Stockholm
  • 2017 – 2021 SE Berghs School of Communication – High performance PC builds, backup server, remote access); Stockholm
  • 2017 SE Konstfack University › Dep of. Fine Arts – Advisor (High performance PC builds); Stockholm
  • 2015 SE Carlsberg / Grandins Flying Circus – AR Projection solution; Stockholm
  • 2012 SE Nike / Nine Yards – AR projection solution; Stockholm

AR / Video Projection Exhibition & Interactive

  • 2019 SE Spotify – Lead Software Developer & Technical Artist (Unity / C#); Stockholm
  • 2019 FR Swedish Institute › SI – Indoor object AR projection; Paris, France
  • 2019 FR Swedish Institute › SI – Outdoor facade AR projection; Paris, France
  • 2018 SE Modern Times Group › MTG – Interactive hologram (Unity / C#, Kinect); Stockholm
  • 2016 SE Kommunal Union – Interactive projection wall (TouchDesigner, Kinect); Stockholm
  • 2014 SE SVT › Swedish Public Service TV – Video projections; Stockholm
  • 2011 SE FärgfabrikenH-A-C-K › Interactive analogue A/V installation; Stockholm
  • 2010 US Café OrwellDislocation; New York City, USA
  • 2010 SE Swop Art GalleryWhite Cube, Black Box; Stockholm
  • 2007 SE Avant-Garde Studio 17; Stockholm

AR / Video ProjectionLive & A/V

  • 2014 DE Kassel Dok Fest (‘WN/BN’ – A/V), Kassel, Germany
  • 2014 SE SC Snösätra › UG (‘WN/BN’ – A/V), Stockholm
  • 2014 TW 臺北數位藝術中心 | Digital Art Center DAC (‘WN/BN’ – A/V), Taipei, Taiwan
  • 2014 TW 油烟机 深思有限公司 | Smoke Machine – Deep Thinking / The Corner (‘WN/BN’ – A/V), Taipei, Taiwan
  • 2013 IT Live Performers Meeting › LPM (‘WN/BN’ – A/V), Rome, Italy
  • 2013 SE Södra Teatern / Bang Bang Bar (‘WN/BN’ – A/V), Stockholm
  • 2013 CA Elektra – International Digital Art Festival (‘WN/BN’ – A/V), Montreal, Canada
  • 2013 US Beautiful Noise Series (‘WN/BN’ – A/V), San Francisco, USA
  • 2013 SE Spotify ‘Faithless’ (VJ), Stockholm
  • 2012 SE Fotografiska Museum of Photography ‘F 1-6’ – (VJ), Stockholm
  • 2011 FR Vision´r Fest – ‘WN/BN’ (A/V), Paris, France
  • 2011 SE Fotografiska › Museum of Photography / Tidningsutgivarna (VJ), Stockholm
  • 2010 SE EMS › Electroacoustic Music in Sweden / Rikskonserter (VJ), Stockholm
  • 2010 US Share / Issue Project Room ‘Dislocation’ (A/V), New York City, USA
  • 2010 US O-Space / One Arm Red ‘Dislocation’ (VJ), New York City, USA
  • 2010 SE Norbergfestival (VJ), Norberg, Sweden
  • 2010 SE Volt / Uppsala Konsert & Kongress (‘AMT’ – A/V); Uppsala, Sweden
  • 2010 SE Swedish Museum of World Culture / Video Riot (VJ ); Gothenburg, Sweden
  • 2009 SE New Media Meeting (VJ), Norrköping, Sweden
  • 2009 SE Sveriges Radio – Arts Birthday / Ström i P2, Södra Teatern (VJ), Stockholm
  • 2008 SE Konstfack Underground (‘Vita Havets Botten’ – A/V), Stockholm
  • 2008 SE Drumcode – UG ‘Hyper Hyper’ – (VJ), Stockholm
  • 2008 DE Svaj – Crew Showcase ‘Sthlm – Brln’ (VJ), Berlin, Germany
  • 2008 SE Konstfack Spring Fest (‘Triple Head’ – VJ), Stockholm
  • 2008 SE Sveriges Radio › SR / Berwaldhallen (‘Dark Light’ – VJ), Stockholm
  • 2008 SE Berns › 2.35:1 (VJ), Stockholm
  • 2007 SE Socially Hazardous – UG (VJ), Stockholm
  • 2006 SE Svaj Klubb (curator, resident VJ), Stockholm
  • 2004 SE Svaj Café (curator, VJ), Stockholm

Web Development & Security

  • 2020 – 2021 Box Play Alleato – Company site (WordPress, CSS, web shop, security)
  • 2020 – 2021 Fastlane Design / Josef Lane – Portfolio site (WordPress, CSS, security)
  • 2020 SE Konstfack › University of Arts, Crafts and Design, Stockholm – Teaching (JavaScript, p5, HTML / CSS)
  • 2019 – 2021 Start With a Pen / Oskar Stjärne › Tattoo Artist – Portfolio site (WordPress, CSS, security)
  • 2014 – 2015 Sony Music / GNUČČI – Artist site (WordPress, CSS)
  • 2013 SE Forsbergs School for Graphic Design & Advertising, Stockholm – Teaching (WordPress, MAMP)
  • 2011 – 2012 FärgfabrikenH-A-C-K – Exhibition companion site (WordPress, CSS)
  • 2010 – 2011 Xooioox (Mobile game) – Company site (WordPress, CSS)
  • 2009 – 2011 Håkan Lidbo Inc. – Artist site (WordPress, CSS)
  • 2009 – 2010 The Guerilla Market – Fashion store (WordPress, WooCommerce, CSS)
  • 2007 – 2008 Travel For You – Company site (HTML / CSS)
  • 2005 – 2007 Q-lan – Community center (HTML / CSS)
  • 2003 – 2005 JB – Artist site (HTML / CSS)
  • 2000 – 2003 IAGP – Artist collective site (HTML / CSS)
  • 1998 – 2005 Various / Independent (HTML / CSS, Flash, Dreamweaver)

Teaching Employments

  • 2020 – 2021 SE Konstfack University of Arts, Crafts and Design, Adjunct Instructor / Lecturer, Stockholm, Sweden (part-time)
  • 2013 – 2018 SE Dalarna University – Audiovisual Production, Associate Professor / Senior Lecturer, Falun, Sweden (part-time)

Teaching Consulting

  • 2017 – 2018 DE International Film School IFS › Digital Narratives Master (Unity / C#), Cologne / Köln, Germany
  • 2017 SE Konstfack University › Fine Arts, and Teacher Education, Stockholm
  • 2017 JP コーセン工科大学 | Kosen › Institute of Technology (Unreal / Bp, Unity / C#), Kagoshima, Japan
  • 2017 CN 当然是创意编码 | Of Course – Creative Coding (Unity / C#), Shanghai & Beijing, China
  • 2016 – 2017 DE SRH – Hochschule der populären Künste (Unreal / Bp, Unity / C#), Berlin, Germany
  • 2014 – 2017 SE KMH – Royal College of Music, Stockholm,
  • 2014 – 2016 SE Hyper Island – Digital Creative School, Stockholm
  • 2013 – 2019 SE Beckmans School of Design (Unity / C#), Stockholm
  • 2013 – 2017 SE KTH University – Royal Institute of Technology, Stockholm
  • 2011 – 2018 SE Berghs School of Communication (Unreal / Bp, Unity / C#), Stockholm
  • 2010 – 2017 SE Forsbergs – School for Graphic Design & Advertising (WordPress), Stockholm
  • 2010 – 2013 SE Dalarna University – Audiovisual Production, Falun, Sweden (Employed 2013-2018)

Teaching One offs

  • 2018 DE Hack & Tell (C-Base) – Intro to D.I.Y. eGPU, Berlin, Germany
  • 2017 SE The Educational XR Initiative (MTG) – XR hackathon at Berghs (Unity / C#), Stockholm
  • 2014 TW 國立臺北藝術大學 | Taipei National University of the Arts: Intro to live A/V and projection mapping, Taiwan
  • 2013 US University of California – Intro to live A/V and projection mapping, Santa Cruz, USA
  • 2013 DE Scope Sessions (Panke Culture) – Intro to live A/V, Berlin, Germany
  • 2009 SE New Media Meeting – Art theory as starting point, Norrköping, Sweden

Affiliations

  • 2017 – 2020 SE Immersivt, former VR Sverige (Advisor)
  • 2017 – 2019 SE VR_Sci+Art Fest (Software Developer / Hackathon Support (Unity / C#), Curator, Exhibitor)
  • 2009 – 2010 SE Volt, Uppsala Konsert & Kongress (Curator, Advisor)
  • 2008 – 2021 SE Swedish VJ Union (Co-Founder, Curator, Writer)
  • 2004 – 2008 SE Svaj (Curator, Resident Artist)

Education

  • 2011 SE EMS The Electronic Music Studio – Sound Design & Studio Technology, Stockholm
  • 2010 US School of Visual Arts, Dep. of Art History – The Fourth Dimension: Video, Space and The Broken Screen, New York City
  • 2010 US Parsons New School For Design; Dep. of Fine Art – Abstracting The Figure, New York City
  • 2010 – 2011 SE Södertörn University – Motion Graphics & Post-production, Stockholm
  • 2010 – 2011 SE Konstfack University, Dep. of Fine Arts – Photography and Video Art History (I/II), Stockholm
  • 2009 – 2010 SE Konstfack University, Dep. of Interdisciplinary Studies – Theories, Methods & Practices, Stockholm
  • 2009 SE Konstfack University, Dep. of Graphic Design and Illustration – Advanced Digital Image Treatment, Stockholm
  • 2004 – 2009 SE Konstfack University, Dep. of Teacher Education – Teacher in Art, Design & Visual Culture, Stockholm
  • 2003 – 2004 SE Nyckelviksskolan – Foundational Arts & Crafts, Stockholm
  • 1999 – 2002 SE Rudbecksskolan – Media Program: Graphic Design, Web Design (HTML, CSS), Audio, Video & Journalism, Stockholm
  • 1998 – 2022 Autodidact / Self Taught Daily indulgence in books and online training – Always up to date, relevant and cutting edge

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