Art, Technology & Education

Digital Artist

Main: Unity, Cinema, Octane, Substance, Quixel, Photoshop, After Effects, Trapcode, Premiere, Mettle, Resolume Arena.

Secondary: Unreal, Maya, Blender, Mudbox, Redshift, MadMapper, Skanect, Ableton, Elektron.


Main: C# and PlayMaker for Unity.

Secondary: Java (for IoT and more), Bolt for Unity, C++ and Blueprints for Unreal, TouchDesigner, Python.

Creative Technologist

HoloLens, Meta 2, Vive, Vive Trackers, Oculus Rift and Go, Pimax ‘8K’, Gear VR and Cardboard, VR Gluv, Leap Motion, Kinect, Structure Sensor, 3D-glasses, mobile AR/MR, tablets, cameras (360, DSLR), projectors (DLP, LCD, standard/short throw), synthesizers, sensors, security related, and more.

University Teacher

Lead Teacher at Immersivt aka. VR Sverige, and Teacher/Course Director at Berghs School of Communication. Additionally teaching at 5-15 universities yearly, in Japan, China, Germany, Taiwan, USA and Sweden.