Main: Unity, Cinema, Octane, Substance, Quixel, Photoshop, After Effects, Trapcode, Premiere, Mettle, Resolume Arena.
Secondary: Unreal, Maya, Blender, Mudbox, Redshift, MadMapper, Skanect, Ableton, Elektron.
Main: C# and PlayMaker for Unity.
Secondary: Java (for IoT and more), Bolt for Unity, C++ and Blueprints for Unreal, TouchDesigner, Python.
HoloLens, Meta 2, Vive, Vive Trackers, Oculus Rift and Go, Pimax ‘8K’, Gear VR and Cardboard, VR Gluv, Leap Motion, Kinect, Structure Sensor, 3D-glasses, mobile AR/MR, tablets, cameras (360, DSLR), projectors (DLP, LCD, standard/short throw), synthesizers, sensors, security related, and more.
Lead Teacher at Immersivt aka. VR Sverige, and Teacher/Course Director at Berghs School of Communication. Additionally teaching at 5-15 universities yearly, in Japan, China, Germany, Taiwan, USA and Sweden.