Main: Unity, Cinema, Octane, Substance, Quixel, Photoshop, After Effects, Trapcode, Premiere, Mettle, Resolume Arena.
Secondary: Unreal, Maya, Blender, Mudbox, Redshift, MadMapper, Skanect, Ableton, Elektron.
Main: C# and PlayMaker for Unity.
Secondary: Java (for IoT and more), Bolt for Unity, C++ and Blueprints for Unreal, TouchDesigner, Python.
HoloLens, Meta 2, Vive, Vive Trackers, Oculus Rift and Go, Pimax ‘8K’, Gear VR and Cardboard, VR Gluv, Leap Motion, Kinect, Structure Sensor, projectors (DLP, LCD, standard/short throw), other sensors and more.
Lead Teacher at Immersivt aka. VR Sverige, and Teacher/Course Director at Berghs School of Communication. Additionally teaching at 5-15 universities yearly, in Japan, China, Germany, Taiwan, USA and Sweden.