XR | AI

Digital Artist

Main: Unity, Maya, Blender 2.80, Substance, Redshift, Photoshop & Quixel.

Secondary: Unreal, Houdini, Cinema, Mudbox, Octane, Mandelbulber, Daz, Skanect, Fusion, DaVinci Resolve, After Effects & Trapcode, Premiere & Mettle, Resolume Arena, Ableton, Elektron Music Machines.

Programmer

Main: C# and PlayMaker for Unity.

Secondary: Bolt for Unity, C++ and Blueprints for Unreal, Python for TouchDesigner and TensorFlow.

Creative Technologist

Main: HoloLens, Vive, Vive Trackers, Oculus Rift and Go, Pimax ‘5K’ Plus, VR Gluv, Leap Motion, Structure (3D-scanner), Kinect, smartphone AR.

Secondary: Meta 2, projected AR, stereo 3D-glasses, tablets, cameras (DSLR, 360), hardware synthesizers, sensors, cyber security-related, Intel Neural Compute Stick 2, Raspberry Pi.

University Teacher

Lead Teacher at Immersivt (VR Sverige), and Teacher at Beckmans University College of Design.

Additionally teaching at 10+ universities, in Japan, China, Taiwan, USA, Germany, Sweden.

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