C# for Unity in Visual Studio w/ ReSharper.
C++ and Blueprints for Unreal, Bolt for Unity, Python for TouchDesigner and TensorFlow.
Unity, Houdini, Cinema w/ X-Particles, Blender, Redshift, Substance, Resolume.
Unreal, TouchDesigner, Octane, Photoshop w/ Quixel, After Effects, Premiere, d3.
HoloLens, Vive w/ trackers, Quest, RealSense, Kinect, handheld AR, projected AR (projection mapping).
Artificial Intelligence, Leap Motion, Structure Sensor (3D-scanner).
Since April 2019 I’m no longer teaching. Instead I exclusively take on work as Software Developer & Technical Artist, for VR/AR/MR and interactive installations incl. projection mapping.
2008 – 2019 I was freelancing and teaching at universities, in Sweden, Germany, Japan, China, Taiwan, USA. Also worked in Canada, France, Italy. I was employed part-time as Associate Professor.