C# for Unity in Visual Studio w/ ReSharper.
C++ for Unreal in Visual Studio w/ ReSharper, Python for TensorFlow in Code.
Unity, Maya, Houdini w/ Redshift, Blender w/ Octane, Substance, Resolume.
Unreal, Cinema w/ X-Particles, Quixel, After Effects, TouchDesigner, d3.
HoloLens, Vive, Oculus, Kinect, RealSense, IoT (lights), handheld AR (smartphone), projected AR (projection mapping).
Artificial Intelligence, Leap Motion, 3D-scanning.
Since 2019 I work full-time as Software Developer and Technical Artist, with VR/AR/MR, interactive installations, 3D projection mapping, and related.
2008 – 2018 I was freelancing and teaching 50/50, at universities in Sweden, Germany, Japan, China, Taiwan, USA. Also worked in Canada, France, Italy. I was employed part-time as Associate Professor.