Tools: A HoloLens headset and Unity 3D, C#, Cinema 4D, etc.
Tools: A Vive headset and Unity 3D, C#, Cinema 4D, etc.
Learn how to create for projection Mapping. Tools: physical 3D object, projector, DSLR-camera and Cinema 4D, Resolume Arena, After Effects…
Final presentation in the course Motion Design 1 – an Audio/Visual Projection Mapping, at the program for Communication Design.
I´m working with room-scale VR using mainly the HTC Vive headset, trackers and controllers, a Steam Controller, and Samsung Gear VR.
Final presentation in the course Motion Design 1 – an Audio/Visual Projection Mapping, at the program for Communication Design, Berghs School of Communication, Stockholm Sweden 2015.
After Effects + Kinect 2; TouchDesigner; Spout; Resolume Arena…
Live audio/visual performance at Elektra festival, Montreal, Canada, 03 may 2013. Curated by Yatra Arts.
Testing 100% analog hardware, generative, real-time, audio/visual solutions.
Testing possibilities for live A/V performance with hardware only.
Audio/Visual glitch test Real glitch mixed with not so real.
Live Visuals for SVT (Sweden’s Television, the Swedish national public service TV broadcaster), to DJ-set by Fredrik Stjärne (Bad Animal, 2.35:1).
Carlsberg Green Door Project, Stockholm 2015 Work as projection techie/media server operation. These graphics are by Axel Hugmark, Grandins Flying Circus.
Live audio/visual performance at Samlingen, Landet, Stockholm 18 oct 2012. This is the full set length recorded, with no editing.
Documentation from Hjortespring/Copenhagen, Denmark 01 nov 2012.
Live audio/visual performance at The Bang Bang Bar, Kägelbanan.
Live audio/visual performance feat. Aoi Yamaguchi (JP), at Beautiful Noise Series, The Lab, in San Francisco 2013.
Final presentation in the course Motion Design 1 – an Audio/Visual Projection Mapping, at the program for Graphic Design, Berghs School of Communication, Stockholm Sweden 2013.
This is an example of more advanced projection mapping. Digital projectors are used to project warped videos/graphics onto physical objects. These videos are custom made for the specific 3D physical objects they´re projetec at.
This is an audio/visual live performance in which I play ambient, drones and noise, rather than techno. My aim is to perform with a completly hardware based set up.
“In Taiwan, there is no usual platform for experimental performances such as sound art. Lacking Sound Fest. provides such a platform and has become a great activity now. LSF not only provides sound artists a place to show their works but also promotes the sound art to more people, in order to let people understand and enjoy in things like this!”
This is an example of a basic projection mapping. Digital projectors are used to project warped videos/graphics onto physical objects.
With premiere on 29 september turned into a Photographic big dance floor. A musical that odyssée for six nights until april gives you some of the main artists of our time in the house, disco and electronic music.